A downloadable asset pack

Made in two (*three with the red version, **four with different colors instead) days for the blender game jam.

I though the harder would be to learn how to do the mist, and glow and reflections, but I spent hours with my pc freezing and not comprehending what was wrong with my first try at a building, when I duplicated it ten times. I think it was because I put more vertices that my pc can handle so I re did it completly, but the last image is still a screenshot of it because it took me so much time !


I did multiple color versions because I couldn't decide which I liked more and the game jam was prolongated.


The only external asset use for this is for the material for the roughness of the reflexion, from here: https://ambientcg.com/view?id=Concrete008

Download

Download
violet_version.blend 1.6 MB
Download
red_version.blend 1.5 MB
Download
green_version.blend 1.5 MB

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(1 edit)

A strategy you can use for cutting down on the pc problems is doing the reflections through the compositor (you can use the water as a mask with the Cryptomatte node but you'll have to add the ripples through the compositor with a mix node) you can also do the glow effects through the compositor but I'm not sure how much that helps with the rendering though I would think it's quicker. 

oh thanks, I'll try it next time then, I just followed the first tuto I found to do it so